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这是我的战争最后的广播dlc全结局一拉

这是我的战争最后的广播dlc全结局一拉

外星异种来袭,摧毁了这颗星球曾经建立的一切,文明和秩序消失、城市沦为废墟、能源逐渐匮乏,面对源自光年之外的危机,幸存者们能否利用曾经高度发展的科技实力,在截然不同的世界里活下去?4月15日,《代号:降临》开启了为期15天的信号测试,玩家可以登陆《代号:降临》的官网进行预约。在游戏中,玩家便可亲身与李星澜Lydia进行接触,与她在未来的世界里并肩作战,并通过与她的交流互动,补充与修复其缺失的数据,解锁她的更多能力与故事。请和她交流、互动,告诉她你在2112年世界里的生存故事。李星澜将会在各位玩家的帮助下,不断补全进化。以更智能、更真实的姿态与你一起迎接希望的曙光。[J1] Powered by NVIDIA's key technologies, Lydia, a virtual human in Project: Arrival, debuts from the "digital wormhole"Alternative headline 1: Powered by key technologies of NVIDIA Omniverse, Project: Arrival and the virtual human Lydia make a stunning debutAlternative headline 2: Game-changing cooperation! Powered by key technologies of NVIDIA Omniverse, Project: Arrival has created a virtual human Lydia in the gaming worldRelease date: April 14 to April 16Release channels: official website of Project: Arrival, NVIDIA's official account, game network media, and technology/business/mass network media[Press release content]What will happen when an alien signal arrives on Earth in 2112?On April 14, a digital human who claims that she comes from 2112 sends a signal for help from the future on TikTok. The signal attracts countless responses from virtual humans in the 21st century, leading to the launch of a surrealistic collaboration in the digital world. The phenomenal virtual beauty vlogger Liu Yexi, the well-known virtual idols Diana and Bella from A-SOUL, Mr. W, the virtual double of Wang Jinkang, the author who won the Galaxy Award's Lifetime Achievement Award, and the well-known AI virtual human Li Weike collectively respond to "her" signal for help.(Picture to be supplemented)Subsequently, the "signal" incident also creates quite a stir among the public. Many self-media rush to participate in decoding this mysteriAn signal. #aliensignal2112 also ranks x among TikTok's top trending hashtags.The protagonist of this signal incident is Lydia, a virtual human from 2112.(Insert images of costume changes by influencers or debut videos)Who Is Lydia?Lydia is from Project: Arrival, a mobile game researched and developed by MMC SOCIETY. This game takes place in a future world that has suffered an alien invasion.Before her debut on the virtual social platform of the 21st century, Lydia had been a super artificial intelligence (AI) manufactured by future scientists through their combined wisdom. Lydia stores a massive amount of human civilization data in her brain, and is able to make the most rational decisions through well-thought-out calculations. However, she has learned and simulated the human emotional system after self-evolution, so at times she does not apply absolute rationality in her decision-making.After the future world is destroyed by an alien invasion, Lydia shoulders the great responsibility for reviving civilization as a super AI in the Pegasus Space Station. To this end, she asks for help from people in the 21st century for the purpose of rebuilding human civilization. However, the brain-computer technology in the 21st century is not capable of receiving her signal for help sent from 2112. Therefore, Lydia decides to disintegrate herself into data streams to enter the virtual world to send the signal to the 21st century. This is how the signal incident started.While the signal incident still creates an online buzz, Project: Arrival officially releases another million-dollar character demonstration featuring Lydia, the virtual human.(Insert a CG video about Lydia)"After waking up in the virtual world, Lydia finds herself in an unfamiliar time and space. She cannot remember who she is or why she is here. She strolls in the empty virtual city and finds it to be a very familiar entity of civilization. Since she cannot obtain effective information by communicating with others, she chooses to communicate with herself and gradually finds the answers. She also starts to become aware of the major crisis hidden in this virtual space."After entering the virtual world, Lydia suffers partial data loss in her AI brain, and goes out looking for her traces in the virtual city. Her major concern now is her identity as she continues to wonder "Who Am I?" It will take some "learning" before she is fully awakened.In Project: Arrival, Lydia, a smart terminal, records the gaming world information and player data, as well as offers guidance and assistance to all players entering the future world. Outside Project: Arrival, Lydia will upload images about future survival, continue to "report" on life in the world after an alien invasion in 2112, and show her personal videos on mainstream social media such as TikTok and Bilibili.In short, Lydia now has an "AI brain" from the future. Supported by her "AI brain," she is an intelligent and real virtual human who can interact with the world in 2022 and communicate freely with humans in 2022. More importantly, in order to realize the above-mentioned technologies that seem to be from the "future," MMC SOCIETY has worked closely with NVIDIA since the creation of Lydia.NVIDIA's Key Technologies RevealedThe teams of MMC SOCIETY and NVIDIA have worked together to explore some technologies of the "future." Through the combination of the AI technologies of MMC SOCIETY, the underlying computing power of NVIDIA, and the platform of NVIDIA Omniverse, the "digital wormhole" connecting to another virtual space and time has been activated, allowing Lydia to travel through time and space and send a signal to 2022.What is a "digital wormhole"? Astrophysicists believe that a wormhole is a natural time machine in the universe. By keeping wormholes open, we can travel back to the past or into the future. Due to the widespread dissemination of the metaverse concept, "digital wormholes" have garnered great attention, as they enable data stream transmission in the virtual world and are presented in the past or the future.Omniverse, a real-time simulation and collaboration platform developed by NVIDIA's team, provides the channel for a "digital wormhole" for Lydia to create data streams, as well as offers the possibility of the "digital wormhole" theory for her, a virtual human from 2112, to disintegrate herself into data streams and go back to 2022 from another time and space.Meanwhile, Lydia also brings the "AI brain," a future AI technology, to 2022. At present, creating high-quality virtual humans usually involves many different types of technology, such as 3D modeling, animation, and artificial intelligence. Although manual animation and script production can generate high-fidelity visual effects, it is difficult to scale up and is not cost-effective. Therefore, the teams of MMC SOCIETY and NVIDIA have jointly designed the future "AI brain," a scalable AI system, for virtual human production and interaction. This system can connect to Lydia and the backend through the NVIDIA Omniverse platform to generate chat text content, through which in-depth customized neural network for animations can be produced. In other words, the chat content, expressions and actions of Lydia are all completed through a customized neural network.(Insert a picture displaying Lydia)In order to shorten the training cycle of the deep learning model used in the creation of Lydia, some of the most powerful NVIDIA GPUs, such as A100-80GB and V100, have been used. The team has also adopted the parallel scheme combining FP16 mixed-precision training and a Megatron-LM-style model to further improve training throughput without lowering the convergence quality. The current system developed by the team has used dozens of A100/V100 GPUs, and can complete the training of the audio2motion and text2speech models in 2 days, as well as fully train the Transformer-based Chatbot model in 5 days, with over 10 TB of training data.For inference, the team has used the T4 GPU cluster and integrated NVIDIA's FasterTransformer (a custom solution based on CUDA, cuBLAS, and cuBLASLt to optimize the Transformer architecture) into its inference runtime, so as to halve inference delay. As a result, Lydia is highly responsive when interacting with audiences.In short, supported by abundant GPU computing resources and relying on optimization by the AI system solution customized by the NVIDIA team, MMC SOCIETY has completed the end-to-end iteration of high-quality virtual humans in a few months when creating Lydia.Through the use of the cutting-edge AI technology of MMC SOCIETY, the underlying computing power of NVIDIA, and the platform of NVIDIA Omniverse, it is believed that the GPU-driven AI production system supporting Lydia will definitely bring more surprises in the near future. It may display more sides of Lydia or create more virtual humans with "AI brain" similar to Lydia. In the process, Lydia will connect to the real and virtual worlds, and the present and the future as the first real metaverse virtual human, and will explore and experience different time and space in the virtual world with us.Back to the game, Project: Arrival intends to help survivors in the game survive in the world that has suffered an alien invasion in a more futuristic way and establish an emotional connection with survivors with the help of the "smart terminal," Lydia. It also intends to display richer personalities and content through the "real metaverse virtual human" Lydia and reach to a wider range of players in reality to call on them to gain richer experience by devoting themselves to the virtual world in Project: Arrival.We can imagine a future where Project: Arrival customizes and displays more in-depth cooperation content for Lydia. We can expect this virtual human born from a sci-fi survival game with the future "AI brain" to stand out from the crowd of virtual humans and find favor with everyone.(Insert test KV)Project: Arrival, a mobile game on sci-fi survival, will soon start a test that is limited to specific accounts whose game data will be wiped afterwardThe attacking aliens have destroyed everything that was ever built on this planet, including civilization and order. Cities are reduced to ruins and there is a gradual depletion of energy resources. In the face of a crisis caused by beings from light years away, can survivors still thrive in a world that is now completely different by making use of the earth's once highly developed technological capabilities?Project: Arrival will start a 15-day signal test on April 15. Players can log in to the official website of Project: Arrival to pre-order. In the game, players can meet with Lydia, fight alongside her in the future world, supplement and repair her missing data, and unlock more of her capabilities and stories by communicating and interacting with her. Come see her and tell her your survival story in the world of 2112. With your help, Lydia will continue to improve and evolve into a smarter and more engaging version of herself to better accompany and guide you on your journey toward a brighter future.

最后的广播全结局

老太太说实话,结局2-留下坚守电台。

老太太说谎,结局3-坐船逃跑。

老太太说谎,结局4-修好电台。

这是强行死亡,勉强算是BE。

还有这个活到战争结束,接着一直说实话的那条,结尾儿子和母亲都感觉不是太好,可能是悲伤时间太久了。

结局5

国际社会干预,结束战争。

结局6

保持沉默,然后饿死。

分享一下最后的广播dlc的一些隐藏信息

1.Malik大约每过3-4天会处于悲伤,如果吃饱,能延长2天,播报一次新闻可以解除,连续两天播报会满足,所以如果是强迫症,不要太快开图,以免后期悲伤过度;

2.Esma技能和小偷妹类似,区别是她可以用撬棍秒人,吃饱即可满足;

3.除了工作台,火炉,植物园和陷阱以外皆可不造或不升级